Talented and dedicated 3D Environment Artist with 4 years of experience specializing in creating high-quality art assets and probes for immersive environments. Proficient in industry-standard software and techniques, adept at transforming conceptual ideas into visually stunning and realistic 3D assets. Skilled in collaborating with cross-functional teams to deliver exceptional results within project deadlines.
3D Modeling and Texturing:
Extensive experience in creating detailed and visually appealing 3D models and textures for environment assets, including terrain, architecture, props, and vegetation.
nt in using software such as Autodesk Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop to produce realistic and visually engaging assets.
Knowledge of UV mapping, texture baking, and Physically Based Rendering (PBR) workflows.
Lighting and Probes:
Skilled in implementing lighting techniques and utilizing probes to create immersive and atmospheric environments.
Ability to craft dynamic lighting setups that enhance the mood, realism, and visual storytelling of scenes.
Familiarity with global illumination, HDR lighting, and real-time lighting systems.
ā
Optimization and Performance:
Strong understanding of optimization techniques to create efficient and performance-friendly 3D assets and scenes.
Experience in optimizing models, textures
ā
ā
Lorem ipsum dolor sit amet, consectetur adipiscing elit.